Ender's Game

Orson Scott Card

Book Synopsis

"Ender's Game" by Orson Scott Card is a gripping science fiction novel set in a future where humans are preparing for a war with an alien species known as the Formics. The story follows Andrew "Ender" Wiggin, a highly intelligent and strategically gifted young boy, who is chosen and trained at Battle School to become a commander in the ultimate fight against the Formics.

As Ender progresses through the rigorous training, he faces continuous challenges, both physical and psychological, as the adults around him manipulate and test his abilities. Ender forms close relationships with some of his fellow trainees, but also faces opposition and jealousy from others who see him as a threat.

Ender's superior intellect and leadership skills quickly earn him his commandership, making him the youngest person ever to achieve this position. Under constant pressure, Ender must navigate the complex and deceptive battles, using his wits and instincts to outsmart and defeat his opponents, all while dealing with his own internal struggle to maintain his morality in a brutal and unforgiving world.

With twists and turns, "Ender's Game" takes readers on an emotional journey through themes of power, manipulation, and the moral implications of war. Will Ender be able to save humanity from the Formics, or will the high-stakes nature of Battle School consume him? This thrilling novel keeps readers engaged until its surprising conclusion, leaving them contemplating the price of victory and the nature of heroism.

Explore More Books

See All
The Hero with a Thousand Faces
Broken Money
Reminiscences of a Stock Operator
A Full Life: Reflections at Ninety
A Bright Future
Why Wages Rise
The Brand Flip
Bloodlands
Trading Bases
Reinventing American Health Care
The Making of Prince of Persia
Memos From The Chairman
The Hunger Games
Margaret Thatcher: Herself Alone
The Measure of Reality
The Most Important Thing
Perilous Interventions
The Republic
Deep Survival
Dealing with China
March
The American Challenge
The Wager
Drawing Life
BLITZ
A Short History of Myth
How To Get Rich
Longitude
Wonderworks
I Love Capitalism
The Benedict Option
The Venture Mindset
Making The Modern World
The Role of the Individual in History
Musashi
Emergency
Automate This
Too Soon Old, Too Late Smart
Bureaucracy
High Fidelity
Frenemies
Start-up Nation
The Sleep Revolution
The Righteous Mind
Incognito
Genome
The Therapeutic Turn
The Secret Life of Salvador Dalí
The Martians of Science
The Immortality Key
Physics of the Future
The Elements of Style
Creativity, Inc.
Trillion Dollar Coach
Way of the Warrior Kid
Jane Eyre
Catastrophic Care
Knowledge and Decisions
Lenin
Crime and Punishment
Animal Farm
Battlegrounds
America's Cultural Revolution
Deep Medicine
Representing Talent
Walking
The Advantage
The Art of Living and Dying
The Science of Conjecture
The Six Pillars of Self-Esteem
Inside the Investor's Brain
Seven Brief Lessons on Physics
Grass Productivity
The Success Equation
A Most Beautiful Thing
The Kite Runner
Conspiracy
The Extension of Man
The Choice
Thinking Physics
The Ambiguities of Experience
Holistic Management
Thinking with Type
Co-Intelligence
The Conquest of Gaul
Hyperbole and a Half
The Start-up of You
Tender Is The Night
The Great Book of Amber
Down to Earth
Devil's Harbor
The Piano Tuner
Science and Method
Wealth of Wisdom
What Has Government Done To Our Money?
The Belly Art Project
Oh, The Place You’ll Go
Trump and Churchill
Deng Xiaoping and The Transformation of China
Twilight of the Bombs